When Users Become Innovators: The Role of Pre-innovation Community Experience in a 3D Printing Platform

Jörg Claussen, Maria Halbinger

Research output: Contribution to conferencePaperResearchpeer-review


When users become innovators, they have the potential to transfer their own experiences into useful applications, but most still fail to do so. A possible way how users can increase their innovation success is to engage with their target community before becoming an innovator. We study the role of preinnovation community experience on Thingiverse, a platform used to share innovative designs for 3D printers. We show i) that pre-innovation community experience is associated with higher innovation success, ii) that quantity, quality and relatedness of pre-innovation community experience matter for innovation success, and iii) that the effects of pre-innovation community experience work to a large extent through effort invested in innovations and the use of recombinant innovations.
Original languageEnglish
Publication date2019
Number of pages37
Publication statusPublished - 2019
EventDRUID19 Conference - Copenhagen Business School, Frederiksberg, Denmark
Duration: 19 Jun 201921 Jun 2019
Conference number: 41


ConferenceDRUID19 Conference
LocationCopenhagen Business School
Internet address


  • User innovation
  • Makerspaces
  • Communities
  • Platforms
  • 3D Printing

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