Abstract
This workshop examines the interplay between people, musical instruments, performance and technology. Now, more than ever technology is enabling us to augment the body, develop new ways to play and perform, and augment existing instruments that can span the physical and digital realms. By bringing together performers, artists, designers and researchers we aim to develop new understandings how we might design new performance technologies. Participants will be actively encouraged to participant, engaging with other workshop attendees to explore concepts such as; immersion, augmentation, emotion, physicality, data, improvisation, provenance, curation, context and temporality, and the ways that these might be employed and unpacked in respect to both performing and understanding interaction with new performance-based technologies that relate to the core themes of immersion and emotion.
Original language | English |
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Title of host publication | Proceedings of the 13th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences. AM'18 |
Editors | Stuart Cunningham, Richard Picking |
Number of pages | 4 |
Place of Publication | New York |
Publisher | Association for Computing Machinery |
Publication date | 2018 |
Article number | a39 |
ISBN (Print) | 9781450366090 |
ISBN (Electronic) | 9781450366090 |
DOIs | |
Publication status | Published - 2018 |
Event | 13th International Conference on Augmented and Participatory Sound and Music Experiences. Audio Mostly 2018 - Wrexham Glyndŵr University, Wrexham, United Kingdom Duration: 12 Sept 2018 → 14 Sept 2018 Conference number: 13 http://audiomostly.com/conference-programme-2018/ |
Conference
Conference | 13th International Conference on Augmented and Participatory Sound and Music Experiences. Audio Mostly 2018 |
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Number | 13 |
Location | Wrexham Glyndŵr University |
Country/Territory | United Kingdom |
City | Wrexham |
Period | 12/09/2018 → 14/09/2018 |
Internet address |
Series | ACM International Conference Proceeding Series |
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Keywords
- Music
- Technology
- Artificial intelligence
- Brain controlled
- Interfaces
- HCI
- NIME
- Immersive
- Virtual reality
- Locative
- Art
- Design
- Agents
- Creativity
- Performance
- Interactive
- Ubicomp
- IoT
- CSCW
- Sound
- Instruments
- Composition
- Algorithm