Daniel Hjorth*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingBook chapterResearchpeer-review


In an obviously futile attempt to battle memory in playfully remembering what conditions my own playfulness, this chapter attempts to still make a contribution to this well-needed and timely anthology. Central to the battle is the badly informed decision to avoid performative contradiction. Thus, firmly believing in play’s indispensable place in any process of gamification, I hope to have offered playful fragments to a discussion and analysis of play’s place in organisations.
Original languageEnglish
Title of host publicationOrganizational Gamification : Theories and Practices of Ludified Work in Late Modernity
EditorsMikko Vesa
Number of pages8
Place of PublicationNew York
Publication date2021
ISBN (Print)9780367321185
ISBN (Electronic)9780429316722
Publication statusPublished - 2021
SeriesRoutledge Studies in Management, Organizations and Society

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