Making Consumer Knowledge Available and Useful: The Case of Computer Games

    Research output: Working paperResearch

    Original languageEnglish
    PublisherDRUID - Danish Research Unit for Industrial Dynamics
    Number of pages27
    ISBN (Print)8778731097
    Publication statusPublished - 2001

    Cite this

    Jeppesen, L. B. (2001). Making Consumer Knowledge Available and Useful: The Case of Computer Games. DRUID - Danish Research Unit for Industrial Dynamics.