IT for Winning the Gaming Market: Danske Spil

    Research output: Chapter in Book/Report/Conference proceedingBook chapterResearch

    LanguageEnglish
    Title of host publicationCases on IT Leadership : CIO Challenges for Innovation and Keeping the Lights on
    EditorsNiels Bjørn-Andersen
    Place of PublicationFrederiksberg
    PublisherSamfundslitteratur
    Date2016
    Pages159-168
    Chapter5.b
    ISBN (Print)9788759327302
    ISBN (Electronic)9788759328316
    StatePublished - 2016

    Cite this

    Stein, M-K. (2016). IT for Winning the Gaming Market: Danske Spil. In N. Bjørn-Andersen (Ed.), Cases on IT Leadership: CIO Challenges for Innovation and Keeping the Lights on (pp. 159-168). Frederiksberg: Samfundslitteratur.
    Stein, Mari-Klara. / IT for Winning the Gaming Market : Danske Spil. Cases on IT Leadership: CIO Challenges for Innovation and Keeping the Lights on. editor / Niels Bjørn-Andersen. Frederiksberg : Samfundslitteratur, 2016. pp. 159-168
    @inbook{8056113b7d3b4be0b66690e58c040e8d,
    title = "IT for Winning the Gaming Market: Danske Spil",
    author = "Mari-Klara Stein",
    year = "2016",
    language = "English",
    isbn = "9788759327302",
    pages = "159--168",
    editor = "Niels Bj{\o}rn-Andersen",
    booktitle = "Cases on IT Leadership",
    publisher = "Samfundslitteratur",
    address = "Denmark",

    }

    Stein, M-K 2016, IT for Winning the Gaming Market: Danske Spil. in N Bjørn-Andersen (ed.), Cases on IT Leadership: CIO Challenges for Innovation and Keeping the Lights on. Samfundslitteratur, Frederiksberg, pp. 159-168.

    IT for Winning the Gaming Market : Danske Spil. / Stein, Mari-Klara.

    Cases on IT Leadership: CIO Challenges for Innovation and Keeping the Lights on. ed. / Niels Bjørn-Andersen. Frederiksberg : Samfundslitteratur, 2016. p. 159-168.

    Research output: Chapter in Book/Report/Conference proceedingBook chapterResearch

    TY - CHAP

    T1 - IT for Winning the Gaming Market

    T2 - Danske Spil

    AU - Stein,Mari-Klara

    PY - 2016

    Y1 - 2016

    UR - http://libsearch.cbs.dk/primo_library/libweb/action/dlDisplay.do?docId=CBS01000736459&vid=CBS&afterPDS=true

    M3 - Book chapter

    SN - 9788759327302

    SP - 159

    EP - 168

    BT - Cases on IT Leadership

    PB - Samfundslitteratur

    CY - Frederiksberg

    ER -

    Stein M-K. IT for Winning the Gaming Market: Danske Spil. In Bjørn-Andersen N, editor, Cases on IT Leadership: CIO Challenges for Innovation and Keeping the Lights on. Frederiksberg: Samfundslitteratur. 2016. p. 159-168.