Hybrid Sport Configurations: The Intertwining of the Physical and the Digital

Lucas Göbeler, Willem Standaert, Xiao Xiao

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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Often research in information systems looks for reference disciplines, like information economics or game theory, that can inform and motivate our re-search. Here we reverse that paradigm and offer an area in which information system provides a reference discipline for the design of physical products. Design for the Circular Economy is a green initiative that goes beyond recycling and focuses on the design of products that can remain in use almost indefinitely, and thus are not replaced and are not recycled. This leads to products for which maintenance, repair, upgrades, and style enhancements are less wasteful. This usually requires breakthroughs in design and in manufacturing processes. There is a small set of design principles that enable Design for the Circular Economy, and that yield long-term benefits in the ownership and operation of products. Green design for the Circular Economy becomes relevant even for products with shorter life-times and lower costs.
Original languageEnglish
Title of host publicationProceedings of the 54th Hawaii International Conference on System Sciences
EditorsTung X. Bui
Number of pages10
Place of PublicationHonolulu
PublisherHawaii International Conference on System Sciences (HICSS)
Publication date2021
ISBN (Electronic)9780998133140
Publication statusPublished - 2021
Event54th Annual Hawaii International Conference on System Sciences, HICSS 2021 - Online, Virtual, Online, United States
Duration: 5 Jan 20218 Jan 2021
Conference number: 54


Conference54th Annual Hawaii International Conference on System Sciences, HICSS 2021
Country/TerritoryUnited States
CityVirtual, Online
SponsorThe Nordic Sociological Association
Internet address
SeriesProceedings of the Annual Hawaii International Conference on System Sciences

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