Gamification in Teaching Product Modularization

Poul Kyvsgaard Hansen, Juliana Hsuan, Magnus Persson

Research output: Contribution to conferencePaperResearchpeer-review

Abstract

Game-based management training is used for improving their decision-making in adopting, and implementing, a product modularization strategy in the development and manufacturing of products. The empirical setting is based on experimentation of the games in courses. LEGO Minifigures are used to simulate decision making in serious play, of which tools, technologies, techniques, or toys are used in line with modelling, prototyping and simulation. The setup has been applied in academics and industrial workshops. Comparing traditional and game-based teaching approaches revealed insights into benefits of modularization, such financial benefits, drivers, key management decision, and horizons.
Original languageEnglish
Publication date2024
Number of pages10
Publication statusPublished - 2024
EventThe 31st EurOMA International Annual Conference 2024: Transforming People and Processes for a Better World - ESADE, Barcelona, Spain
Duration: 29 Jun 20243 Jul 2024
Conference number: 31
https://euroma2024.org/

Conference

ConferenceThe 31st EurOMA International Annual Conference 2024
Number31
LocationESADE
Country/TerritorySpain
CityBarcelona
Period29/06/202403/07/2024
Internet address

Keywords

  • Teaching
  • Gamification
  • Product modularization

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