Four Roles of Physicality in Digital Innovation: A Theoretical Review

Lucas Göbeler, Philipp Hukal*, Xiao Xiao

*Corresponding author for this work

Research output: Contribution to journalReview articlepeer-review

15 Downloads (Pure)

Abstract

In this theoretical review, we engage with empirical contributions to digital innovation scholarship to advance our understanding of physicality. Specifically, we develop a conceptualization of physicality grounded in work on the materiality of technology involving two facets: The focus on physicality – an artifact or an activity – and the criticality of physicality when theorizing digital innovation: as a primary or secondary factor. We use this framing to describe four different roles of physicality in the digital innovation literature – physicality as subject, vessel, context, or nexus of digital innovation. Each role of physicality provides a different perspective that, independently or jointly, serves research into emergent topics along the frontier of digital innovation phenomena. This paper thus contributes by consolidating and advancing the theoretical foundation for researchers wishing to attend to varying aspects of physicality when theorizing digital innovation.
Original languageEnglish
Article number101862
JournalJournal of Strategic Information Systems
Volume33
Issue number4
Number of pages22
ISSN0963-8687
DOIs
Publication statusPublished - Dec 2024

Keywords

  • Digital innovation
  • Physicality
  • Materiality
  • Theoretical review
  • Systematic literature search

Cite this