Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds

Bjarke Liboriussen, Ursula Plesner

Research output: Contribution to conferencePaperResearch

Original languageEnglish
Publication date2010
Number of pages9
Publication statusPublished - 2010
EventVirtual Worlds International Workshop - Magleås, Sweden
Duration: 7 Jun 20109 Jun 2010

Conference

ConferenceVirtual Worlds International Workshop
CountrySweden
CityMagleås
Period07/06/201009/06/2010

Cite this

Liboriussen, B., & Plesner, U. (2010). Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds. Paper presented at Virtual Worlds International Workshop, Magleås, Sweden.
Liboriussen, Bjarke ; Plesner, Ursula. / Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds. Paper presented at Virtual Worlds International Workshop, Magleås, Sweden.9 p.
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title = "Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds",
author = "Bjarke Liboriussen and Ursula Plesner",
year = "2010",
language = "English",
note = "null ; Conference date: 07-06-2010 Through 09-06-2010",

}

Liboriussen, B & Plesner, U 2010, 'Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds' Paper presented at, Magleås, Sweden, 07/06/2010 - 09/06/2010, .

Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds. / Liboriussen, Bjarke; Plesner, Ursula.

2010. Paper presented at Virtual Worlds International Workshop, Magleås, Sweden.

Research output: Contribution to conferencePaperResearch

TY - CONF

T1 - Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds

AU - Liboriussen, Bjarke

AU - Plesner, Ursula

PY - 2010

Y1 - 2010

M3 - Paper

ER -

Liboriussen B, Plesner U. Architect, Virtual World Native,and Other Technicities in Current, Architecctural Use of Virtual Worlds. 2010. Paper presented at Virtual Worlds International Workshop, Magleås, Sweden.