Agile Design Science Research

Kieran Conboy, Rob Gleasure, Eoin Cullina

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

As design science has matured, prescriptive frameworks and best practices have been advanced to assist researchers and lay out the academic standards for the paradigm. We argue that the problem-solving model underlying much of this progress has limited the ability of researchers to produce creative artefacts. To address this, we propose an amended Agile Design Science Research Methodology (ADSRM). ADSRM draws upon breakthroughs made in industry by those adopting ‘agile’ perspectives on IT development. This agile perspective balances procedural rigour with the need to consider empirically-driven problem/solution coevolution, allowing development to hone in on the most meaningful and unanticipated of problems. ADSRM proposes amendments to several existing DSR best practices, as well as two entirely new components to be modelled in the design process, namely a problem backlog and a hardening sprint. The value of these additions is illustrated in two exemplar cases.
Original languageEnglish
Title of host publicationNew Horizons in Design Science : Broadening the Research Agenda
EditorsBrian Donnellan, Debra VanderMeer, Jim Kenneally, Robert Winter, Marcus Rothenberger, Markus Helfert
Number of pages13
Volume9073
Place of PublicationCham
PublisherSpringer
Publication date2015
Pages168-180
ISBN (Print)9783319187136
ISBN (Electronic)9783319187143
DOIs
Publication statusPublished - 2015
Externally publishedYes
EventThe 10th International Conference on Design Science Research in Information Systems and Technology. DESRIST 2015 - Clontarf Castle, Dublin, Ireland
Duration: 20 May 201522 May 2015
Conference number: 10
http://desrist2015.computing.dcu.ie/

Conference

ConferenceThe 10th International Conference on Design Science Research in Information Systems and Technology. DESRIST 2015
Number10
LocationClontarf Castle
CountryIreland
CityDublin
Period20/05/201522/05/2015
Internet address
SeriesLecture Notes in Computer Science
Number9073
ISSN0302-9743

Keywords

  • Design science
  • Agile
  • Software development

Cite this

Conboy, K., Gleasure, R., & Cullina, E. (2015). Agile Design Science Research. In B. Donnellan, D. VanderMeer, J. Kenneally, R. Winter, M. Rothenberger, & M. Helfert (Eds.), New Horizons in Design Science: Broadening the Research Agenda (Vol. 9073, pp. 168-180). Cham: Springer. Lecture Notes in Computer Science, No. 9073 https://doi.org/10.1007/978-3-319-18714-3_11
Conboy, Kieran ; Gleasure, Rob ; Cullina, Eoin. / Agile Design Science Research. New Horizons in Design Science: Broadening the Research Agenda. editor / Brian Donnellan ; Debra VanderMeer ; Jim Kenneally ; Robert Winter ; Marcus Rothenberger ; Markus Helfert. Vol. 9073 Cham : Springer, 2015. pp. 168-180 (Lecture Notes in Computer Science; No. 9073).
@inproceedings{0c075e753e454cdebeffdad134a46091,
title = "Agile Design Science Research",
abstract = "As design science has matured, prescriptive frameworks and best practices have been advanced to assist researchers and lay out the academic standards for the paradigm. We argue that the problem-solving model underlying much of this progress has limited the ability of researchers to produce creative artefacts. To address this, we propose an amended Agile Design Science Research Methodology (ADSRM). ADSRM draws upon breakthroughs made in industry by those adopting ‘agile’ perspectives on IT development. This agile perspective balances procedural rigour with the need to consider empirically-driven problem/solution coevolution, allowing development to hone in on the most meaningful and unanticipated of problems. ADSRM proposes amendments to several existing DSR best practices, as well as two entirely new components to be modelled in the design process, namely a problem backlog and a hardening sprint. The value of these additions is illustrated in two exemplar cases.",
keywords = "Design science, Agile, Software development, Design science, Agile, Software development",
author = "Kieran Conboy and Rob Gleasure and Eoin Cullina",
year = "2015",
doi = "10.1007/978-3-319-18714-3_11",
language = "English",
isbn = "9783319187136",
volume = "9073",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
number = "9073",
pages = "168--180",
editor = "Brian Donnellan and Debra VanderMeer and Jim Kenneally and Robert Winter and Marcus Rothenberger and Markus Helfert",
booktitle = "New Horizons in Design Science",
address = "Germany",

}

Conboy, K, Gleasure, R & Cullina, E 2015, Agile Design Science Research. in B Donnellan, D VanderMeer, J Kenneally, R Winter, M Rothenberger & M Helfert (eds), New Horizons in Design Science: Broadening the Research Agenda. vol. 9073, Springer, Cham, Lecture Notes in Computer Science, no. 9073, pp. 168-180, Dublin, Ireland, 20/05/2015. https://doi.org/10.1007/978-3-319-18714-3_11

Agile Design Science Research. / Conboy, Kieran; Gleasure, Rob; Cullina, Eoin.

New Horizons in Design Science: Broadening the Research Agenda. ed. / Brian Donnellan; Debra VanderMeer; Jim Kenneally; Robert Winter; Marcus Rothenberger; Markus Helfert. Vol. 9073 Cham : Springer, 2015. p. 168-180 (Lecture Notes in Computer Science; No. 9073).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

TY - GEN

T1 - Agile Design Science Research

AU - Conboy, Kieran

AU - Gleasure, Rob

AU - Cullina, Eoin

PY - 2015

Y1 - 2015

N2 - As design science has matured, prescriptive frameworks and best practices have been advanced to assist researchers and lay out the academic standards for the paradigm. We argue that the problem-solving model underlying much of this progress has limited the ability of researchers to produce creative artefacts. To address this, we propose an amended Agile Design Science Research Methodology (ADSRM). ADSRM draws upon breakthroughs made in industry by those adopting ‘agile’ perspectives on IT development. This agile perspective balances procedural rigour with the need to consider empirically-driven problem/solution coevolution, allowing development to hone in on the most meaningful and unanticipated of problems. ADSRM proposes amendments to several existing DSR best practices, as well as two entirely new components to be modelled in the design process, namely a problem backlog and a hardening sprint. The value of these additions is illustrated in two exemplar cases.

AB - As design science has matured, prescriptive frameworks and best practices have been advanced to assist researchers and lay out the academic standards for the paradigm. We argue that the problem-solving model underlying much of this progress has limited the ability of researchers to produce creative artefacts. To address this, we propose an amended Agile Design Science Research Methodology (ADSRM). ADSRM draws upon breakthroughs made in industry by those adopting ‘agile’ perspectives on IT development. This agile perspective balances procedural rigour with the need to consider empirically-driven problem/solution coevolution, allowing development to hone in on the most meaningful and unanticipated of problems. ADSRM proposes amendments to several existing DSR best practices, as well as two entirely new components to be modelled in the design process, namely a problem backlog and a hardening sprint. The value of these additions is illustrated in two exemplar cases.

KW - Design science

KW - Agile

KW - Software development

KW - Design science

KW - Agile

KW - Software development

UR - https://primo.kb.dk/primo-explore/fulldisplay?docid=CBS01000695275&context=L&vid=CBS&search_scope=Blended&tab=default_tab&lang=en_US

U2 - 10.1007/978-3-319-18714-3_11

DO - 10.1007/978-3-319-18714-3_11

M3 - Article in proceedings

SN - 9783319187136

VL - 9073

T3 - Lecture Notes in Computer Science

SP - 168

EP - 180

BT - New Horizons in Design Science

A2 - Donnellan, Brian

A2 - VanderMeer, Debra

A2 - Kenneally, Jim

A2 - Winter, Robert

A2 - Rothenberger, Marcus

A2 - Helfert, Markus

PB - Springer

CY - Cham

ER -

Conboy K, Gleasure R, Cullina E. Agile Design Science Research. In Donnellan B, VanderMeer D, Kenneally J, Winter R, Rothenberger M, Helfert M, editors, New Horizons in Design Science: Broadening the Research Agenda. Vol. 9073. Cham: Springer. 2015. p. 168-180. (Lecture Notes in Computer Science; No. 9073). https://doi.org/10.1007/978-3-319-18714-3_11