Spring til hovednavigation Spring til søgning Spring til hovedindhold

Gamification of Emergency Response Training: A Public Health Example

  • Irfan E. Kanat
  • , Sathananda Siloju
  • , T. S. Raghu
  • , Ajay Vinzé
  • Arizona State University

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningpeer review

Abstract

Training is an important part of emergency preparedness activities. Unfortunately the budget cuts and economic downturn is taking a toll on government agencies' ability to conduct large scale exercises. The use of ICT in emergency preparedness can seriously lower the training costs if the trainees are motivated to use the systems. In this study we present an ongoing research we are carrying out with a county public health department to streamline their trainings. We use motivational affordances theory to guide our design efforts.
OriginalsprogEngelsk
TitelProceedings of the 2013 IEEE International Conference on Intelligence and Security Informatics : Big Data, Emergent Threats, and Decision-making in Security Informatics
RedaktørerKristin Glass, Richard Colbaugh, Antonio Sanfillippo, Anne Kao, Michael Gabbay, Courtney Corley, Jiexun Li, Latifur Khan, Adam Wynne, Lisa Coote, Wenji Mao, Daniel Zeng, Ahmad Yaghoobi
Antal sider3
UdgivelsesstedPiscataway
ForlagIEEE
Publikationsdato2013
Sider134-136
ISBN (Trykt)9781467362115
StatusUdgivet - 2013
Udgivet eksterntJa
BegivenhedIEEE International Conference on Intelligence and Security Informatics 2013: Big Data, Emergent Threats, and Decision-making in Security Informatics - Grand Hyatt Seattle, Seattle, USA
Varighed: 4 jun. 20137 jun. 2013

Konference

KonferenceIEEE International Conference on Intelligence and Security Informatics 2013: Big Data, Emergent Threats, and Decision-making in Security Informatics
LokationGrand Hyatt Seattle
Land/OmrådeUSA
BySeattle
Periode04/06/201307/06/2013

FN’s Verdensmål

Dette resultat bidrager til følgende verdensmål

  1. Verdensmål 3 - Sundhed og trivsel
    Verdensmål 3 Sundhed og trivsel

Emneord

  • Gamification
  • Emergency preparedness
  • Computer supported collaborative work

Citationsformater