Gamification in Teaching Product Modularization

Poul Kyvsgaard Hansen, Juliana Hsuan, Magnus Persson

Publikation: KonferencebidragPaperForskningpeer review

Abstract

Game-based management training is used for improving their decision-making in adopting, and implementing, a product modularization strategy in the development and manufacturing of products. The empirical setting is based on experimentation of the games in courses. LEGO Minifigures are used to simulate decision making in serious play, of which tools, technologies, techniques, or toys are used in line with modelling, prototyping and simulation. The setup has been applied in academics and industrial workshops. Comparing traditional and game-based teaching approaches revealed insights into benefits of modularization, such financial benefits, drivers, key management decision, and horizons.
OriginalsprogEngelsk
Publikationsdato2024
Antal sider10
StatusUdgivet - 2024
BegivenhedThe 31st EurOMA International Annual Conference 2024: Transforming People and Processes for a Better World - ESADE, Barcelona, Spanien
Varighed: 29 jun. 20243 jul. 2024
Konferencens nummer: 31
https://euroma2024.org/

Konference

KonferenceThe 31st EurOMA International Annual Conference 2024
Nummer31
LokationESADE
Land/OmrådeSpanien
ByBarcelona
Periode29/06/202403/07/2024
Internetadresse

Emneord

  • Teaching
  • Gamification
  • Product modularization

Citationsformater